![]() ![]() As a Mechromancer, being able to transfer my shield’s properties to my robot allows me to use shock, corrosive, or slag weaponry as is necessary to help my automaton one-shot enemies. The roid, spike, and nova damage make Deathtrap and the Haiku Hitman complete terrors at close range. Melee Zer0s and BFF Mechromancers can look to, and frankly, should have already been using the Hide of Terramorphous for their damage. Now for the other shields that you could possibly be using. If you do go with Gunpowder or Guerilla, then the use of Metal Storm and Duty Calls with a high damage/high ammo capacity neutral assault rifle will still make great use of The Bee’s amp damage. If your goal was survival, then your shield should have also reflected as much. If you were using The Bee with Axton’s Survival tree, then you were attempting to use the shield to make up for the damage loss by not going with Guerilla or Gunpowder. Discord's increased fire rate still works perfectly with The Bee. That said, the whole point of the Anarchy tree is to make use of Discord to keep one’s Anarchy stacks at a manageable level. Sorry, I’ll give it a shot in the near future.)Īnarchy Mechromancers took the biggest hit here, as the wide reach of the CC helped when the Anarchy stacks started getting too high to hit the broad side of a barn. ![]() (I love Harmony Sirens, but I’ve never played one for anything other than Res while keeping my full Cataclysm tree. Harmony Sirens weren’t building themselves for damage anyway, so I really don’t know what they were expecting. ![]() The elemental damage melts enemies as quickly as ever and a slight loss on bullet damage won’t affect much. Needless to say, I’m not exactly shedding a tear for the Salvadors of the world.Ĭataclysm Sirens should keep to using SMGs like the Hellfire or Moxxi's Good/Bad Touch. The high fire rate and infinite clip make use of the amp damage in a much more efficient manner than any shotgun.Īlso, Gunzerkers still have their Torgue glitch that produces more damage than anything else that still exists in the game. Gunzerkers and Assassins who wish to stick to the shield may want to swap their Conference Call out for the Infinity pistol, utilizing “I’m your Huckleberry”/ ”0ne Sh0t 0ne Kill”, respectively. SMGs and assault rifles, or even Vladof pistols will see the most use out of The Bee. The change in damage now makes the amp series of shields something more useful to single-shot guns with high fire rates. That means the most you’re ever going to get on a single shot is +42k-ish damage, making shotgun the worst type of weapon to use with amp shields after rocket launchers. The problem is the update also splits your amp damage amongst all of the projectiles in a single shot. We lost about ten thousand amp damage per shot, and a one second recharge delay increase. Overall, the actual statistical changes to The Bee are pretty inconsequential. ![]() Crazy, I know.įirst, let’s assess The Bee. Apparently, Gearbox made a number of other shields to make use of in situations where The Bee may have not been the best choice. Alternatively, we can look at the Bee for all of its current strengths and flaws, and come up with other shields to make use of. Obviously that’s not what GBX is aiming for with this update, but that is your prerogative. There’s always the option of being stubborn - sticking to single shot automatics or eating the damage loss while using the Conference Call. There are at least three more DLC episodes coming, and one-shotting enemies with any gun of your choosing (but most likely the Conference Call shotgun or Maggie pistol) isn’t an option anymore. Those of us who saw the writing on the wall (or I guess the twitter feed, as Randy Pitchford addressed the nerf weeks ago) have come up with new ways to mow our way through the game. ![]()
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